General API (Deprecated)

General API (Deprecated)

Functions

Description

Functions

cogl_check_extension ()

gboolean
cogl_check_extension (const char *name,
                      const char *ext);

cogl_check_extension has been deprecated since version 1.2 and should not be used in newly-written code.

OpenGL is an implementation detail for Cogl and so it's not appropriate to expose OpenGL extensions through the Cogl API. This function can be replaced by the following equivalent code:

1
gboolean retval = (strstr (ext, name) != NULL) ? TRUE : FALSE;

Check whether name occurs in list of extensions in ext .

Parameters

name

extension to check for

 

ext

list of extensions

 

Returns

TRUE if the extension occurs in the list, FALSE otherwise.


cogl_viewport ()

void
cogl_viewport (unsigned int width,
               unsigned int height);

cogl_viewport has been deprecated since version 1.2 and should not be used in newly-written code.

Use cogl_set_viewport() instead

Replace the current viewport with the given values.

Parameters

width

Width of the viewport

 

height

Height of the viewport

 

Since 0.8.2


cogl_get_bitmasks ()

void
cogl_get_bitmasks (int *red,
                   int *green,
                   int *blue,
                   int *alpha);

cogl_get_bitmasks is deprecated and should not be used in newly-written code.

Gets the number of bitplanes used for each of the color components in the color buffer. Pass NULL for any of the arguments if the value is not required.

Parameters

red

Return location for the number of red bits or NULL.

[out]

green

Return location for the number of green bits or NULL.

[out]

blue

Return location for the number of blue bits or NULL.

[out]

alpha

Return location for the number of alpha bits or NULL.

[out]

cogl_set_depth_test_enabled ()

void
cogl_set_depth_test_enabled (gboolean setting);

cogl_set_depth_test_enabled has been deprecated since version 1.4 and should not be used in newly-written code.

Use cogl_material_set_depth_test_enabled() instead.

Sets whether depth testing is enabled. If it is disabled then the order that actors are layered on the screen depends solely on the order specified using clutter_actor_raise() and clutter_actor_lower(), otherwise it will also take into account the actor's depth. Depth testing is disabled by default.

Parameters

setting

TRUE to enable depth testing or FALSE to disable.

 

cogl_get_depth_test_enabled ()

gboolean
cogl_get_depth_test_enabled (void);

cogl_get_depth_test_enabled has been deprecated since version 1.4 and should not be used in newly-written code.

Use cogl_material_get_depth_test_enabled() instead.

Queries if depth testing has been enabled via cogl_set_depth_test_enable()

Returns

TRUE if depth testing is enabled, and FALSE otherwise

Types and Values