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gboolean | cogl_check_extension () |
void | cogl_viewport () |
void | cogl_get_bitmasks () |
void | cogl_set_depth_test_enabled () |
gboolean | cogl_get_depth_test_enabled () |
gboolean cogl_check_extension (const char *name
,const char *ext
);
cogl_check_extension
has been deprecated since version 1.2 and should not be used in newly-written code.
OpenGL is an implementation detail for Cogl and so it's not appropriate to expose OpenGL extensions through the Cogl API. This function can be replaced by the following equivalent code:
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gboolean retval = (strstr (ext, name) != NULL) ? TRUE : FALSE; |
Check whether name
occurs in list of extensions in ext
.
void cogl_viewport (unsigned int width
,unsigned int height
);
cogl_viewport
has been deprecated since version 1.2 and should not be used in newly-written code.
Use cogl_set_viewport()
instead
Replace the current viewport with the given values.
Since 0.8.2
void cogl_get_bitmasks (int *red
,int *green
,int *blue
,int *alpha
);
cogl_get_bitmasks
is deprecated and should not be used in newly-written code.
Gets the number of bitplanes used for each of the color components
in the color buffer. Pass NULL
for any of the arguments if the
value is not required.
void
cogl_set_depth_test_enabled (gboolean setting
);
cogl_set_depth_test_enabled
has been deprecated since version 1.4 and should not be used in newly-written code.
Use cogl_material_set_depth_test_enabled()
instead.
Sets whether depth testing is enabled. If it is disabled then the
order that actors are layered on the screen depends solely on the
order specified using clutter_actor_raise()
and
clutter_actor_lower()
, otherwise it will also take into account the
actor's depth. Depth testing is disabled by default.
gboolean
cogl_get_depth_test_enabled (void
);
cogl_get_depth_test_enabled
has been deprecated since version 1.4 and should not be used in newly-written code.
Use cogl_material_get_depth_test_enabled()
instead.
Queries if depth testing has been enabled via cogl_set_depth_test_enable()